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HOTDOG GANGSTERS -KITCHEN AREA

Developed with:

  • Maya

  • Blender

  • Substance Painter

  • Unreal Engine 5

  • ZBrush

  • Substance Stager​

  • Photoshop

A cartoon-style 1950s diner kitchen packed with oversized appliances, grungy tile walls, and stylized food props. The space is cluttered with pots, pans, and trays to help create that chaotic mess reminiscent in 1950s kitchens.

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Environments were built in Maya, textured with tiling and trim sheets in Substance Painter, and assembled in Unreal Engine 5.

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Completed: May 2025

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